About This Game From the genre of Tower Defense, in this game you will battle as an mercenary, hired by one of the kingdoms in war, the king demand you to command the mercenaries and defend strategic points with your experience on the battlefield in extremely dangerous places.Place different towers around each level, your strategy can turn you into a hero of the kingdom.Lots of levels in extreme places of the planet are awaiting for you, in each level you will encounter different terrains which will test your skills against the enemies of the kingdom.About the Gameplay Each level will be more difficult. Soldiers will appear often and outnumber. The more you progress on the levels, more different will need to be your strategy to win. Some levels will be longer than others. 7aa9394dea Title: Call Of The Mighty WarriorsGenre: Indie, StrategyDeveloper:Jaison Robson Gusava, SC JogosPublisher:SC JogosFranchise:SC JogosRelease Date: 2 Jun, 2016 Call Of The Mighty Warriors Activation Code [portable Edition] call of the mighty warriors gameplay. call of the mighty warriors More like "Call Of The Very Mediocre But Affordable Warriors".. This game is a great example of why Steam need a barrier for entry.. 10/10 would make it again with another cheap game =D :3. The game has much potential as a fun, cheap little game but there is no tutorial which is quite offputting, there is work to be done there. I would wait until the game is a tad more devoleped to buy it but it has potential. I don't recomand this game because it isn't good YET, it has potential, but right now, it just makes me laugh really hard.. 10/10 would make it again with another cheap game =D :3 Under new management: Hi guys!For those who do not know, Camaquem was a group a while ago but we ended up splitting the group and it turned into 2 different publishers, Camaquem and SC Jogos.Now, after some negotiations, SC Jogos bought back the games Call Of The Mighty Warriors and Cube Land Arena and I will continue to develop those games for now on.So, stay tuned because soon we will have some new stuff for the games. Any ideas and/or suggestions are always welcome!. New framework: I thought I wouldn't update my games this year anymore, but, since I have some stuff ready and a lot to do yet I am releasing an update for Ninja Stealth 3 with the new framework.You are probably thinking, what is that? Well, it's simple.All my games have some code that are shared among them, I was working on that to improve it and to make some changes to adapt for the games Call of the Mighty Warriors and Cube Land Arena. That code is the framework that which I use in all my games as a start point.It also makes easier to keep the older games uptodate, every time something is improved for the games I working on, it will be shared with the old games.What will improve with these changes? A better version control, that is just for me to keep track on what was done, it won't make any difference for you guys. A better integration with Steam, It was already working fine, but I have improved it a little more. A better saving system, it's meant to be faster and more reliable. Although, you will have to restart the game, except Andarilho, I hope. The best improvement is on the audio management, it will better managed and it will no longer have those spikes when some sfx is played. There are some other fixes and improvements, but, you won't notice it.The first game to have the new framework is Ninja Stealth 3, soon the other games will be updated with the same improvement.SC Jogos. 2018 / 2: Hi guys!First of all, I want to say that our creators page is here and you can follow our page if you wish so! ( https://store.steampowered.com/publisher/scjogos )Now, about the future of the games:Andarilho:I had a few setbacks these last couple months with the game. As you guys already know, the art of the game was bought from an artist on the Asset Store and just recently he updated the package replacing a few things. That makes the whole thing useless for me now, if I change something on the game I will have to redo a lot of work and the technical issues that the package had are still there.For the past two months I am trying to find a new artist to do the work for me, but, without success. That means that the next updates will take longer to be released, sorry guys!Call Of The Mighty Warriors and Cube Land Arena:As you guys already know, I have bought back these games from Camaquem. I am still exploring those project to see what I will do first, but, soon we will have some updates and changes for these games.Ninja Stealth 3Some improvements for the game will be released soon and I will balance a few levels that are too hard to complete.SC Jogos. DRM and Keys: DRMNote: If you use Windows 7 or higher, ignore this part.Since Valve is planning to stop supporting the Windows XP and Windows Vista operating systems, I will make the DRM optional. You will be able to launch the game without the Steam client, but, you will have the following restrictions:Downloadable content (DLCs), the content from the DLCs will only be available if you launch the game through Steam.Trading cards, you have to launch the game through Steam client to receive them, as usual, since they are a feature from Steam.Achievements, also works only if you start the game through Steam client.Updates, since the game is hosted on Steam server, without the client you will not be able to update the game anymore.As you can see, there will be some restrictions if you run the game outside Steam, but, this is the only way to maintain the game available for you if you cannot use the client anymore.------------------------------//------------------------------. V 0.1.0 (Changelog): Finally, the first big version of Call of the Mighty Warriors is complete.It is already on steam, you can download it just by installing it on the common way.Changelog:•Rewritten the entire code base of the game in order to organize and recognize better the primary functions of each object, this will allow a higher frequency of updates and enhancements to the game on the future.•Created a core of algorithms which speeds up the development of the game and helps also speeding up the frequency of updates.•Removed almost the entire art (which belong to other people that did not take part of the development of the game) from the game.•In order to remove the entire art of the game, a new style of art was created, trying to represent the pixel art, the maps with old styles prior to the first version are not available anymore. (Thanks for everyone comprehension).•New abilities were implemented on the towers.•A new kind of troop were created for the archers tower.•Both skills, ally and enemy troops had their base code redone therefore, have undergone many changes, now the troops have elemental weakness as well as the abilities cause elemental damage.•A more intuitive interface system was implemented where when you click on a tower you have the description and translation on your language of what each option does in a more declared way.•By causing and receiving damage, the troops (enemies and allies) shows a little number which goes up and disappear, this is the new indicator of real time damage.•The artificial Intelligence of the troops (ally and enemy) were totally rewritten, the AI of the ally troops did not changed too much, but the AI of the enemy troops were shaped in a way that they does not enter in collision with each other.•An obligatory tutorial was created.•Game now supports all kinds of screen dimensions and sizes.. Roadmap: Sadly, I am here to say that the development is not going as fast as I expected. My goal is to deliver these 2 games, Call of the Mighty Warriors and Cube Land Arena, this year and that's how I planning to do it: Call Of The Mighty Warriors: The game is in active development, I am redoing everything except the art. My plan is to release the new version in the first half of the year. Cube Land Arena: This game is on hold, I will redo everything again like I am doing with Call of the Mighty Warriors and my plan is to release the new version in the second half of the year.This two games are being developed in the same time as Andarilho, so, it may have some delays in the future. The achievements will be added ass the new version is released.SC Jogos
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